GameCore Pro v2.0.5

GameCore’s industry-first integrated development environment provides true WYSIWYG Game Creation from concept to completion.
GameCore provides the industry’s first complete ‘integrated development environment’ for developing 3d games. Everything from world-building, to Menu / GUI editing and FX creation is all available within the core GameCore Development Environment. No more switching between random programs, no more unnecessary 3rd party editors and utilities - GameCore provides everything you need in one seamless package.

New in Gamecore Pro 2.0.5:
[list]
[*]Shaders fully working in OpenGL (Windows and Mac);
[*]Updated shaders to be cross-platform between DirectX & OpenGL, Windows & Mac;
[*]Can export game for Mac from Windows (GameCore Professional only);
[*]Added \”Sway\” and \”Swing\” vertex deformations (for foliage and trees);
[*]Added \”Export for Web\” feature which allows games to be viewed in GameCore Web 3D browser plugin (Firefox & Internet Explorer);
[*]New sky system with animated clouds;
[*]Fixed default placement of GameCore window on new installation;
[*]Object spawner dialog moved to Environment menu;
[*]Object spawners now use instancing for performance increase;
[*]“Alpha Dissolve” surface option allows objects to dissolve when in the distance instead of fading;
[*]Fixed crash when attaching sounds to animations;
[*]Characters can now have different walk sounds when on different surface types;
[*]When the Graphics Detail Level is set to Medium or lower, the reflections are rendered at half resolution;
[*]Shadow maps now respect shader deformations (animated grass shadows);
[*]FBX support on Mac;
[*]Font export on Mac;
[*]Now using custom directory selection dialog, instead of OS provided one;
[*]Shrunk exported game executable size by about 2 MB;
[*]Better handling on low end machines;
[*]More realistic water shading;
[*]Support for double-sided reflections;
[*]Object spawners update immediately when terrain is changed;
[*]Option to save copies of editable objects when using “Save As” for a world;
[*]Added support for HTTP gzip compression when downloading files;
[*]Cleaned up the project templates;
[*]Added support for characters climbing ladders;
[*]Characters detect when they are underwater and can adjust visuals appropriately;
[*]Surfaces now support translucency.
[/list]
GameCore Pro v2.0.5&nbspGameCore Pro v2.0.5
GameCore Pro v2.0.5&nbspGameCore Pro v2.0.5

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