Rayfire v1.5005 pluss tutorials

Rayfire v1.5005 pluss tutorials | 438.89 MB

RayFire Tool gives you the cap~ to fragment, destroy, demolish, wreck, dismiss down, wreak havoc, blow up, fly open, detonate, explode, shoot and do other similar things you have always dreamed of to be enough in Max.
RayFire Tool feature limit:

* NVidia PhysX Rigid Body support via RayFire user interface. Newest RayFire Tool 1.5 supports PhysX with regard to 32 and 64 bit 3ds Max versions.
* NVidia PhysX Influence. Allows You to influence on objects in sumulation by forces, spacewarps and catch mice cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
* Glueing. Allows you to join with ~ objects together and break connections betwixt them during simulation.
* Interactive Demolition System with regard to NVidia PhysX engine. Creates dynamic counterfeiting and demolishes objects accordingly to their momentous and collision strength. Each fragment be able to demolish further with proper amount of shock strength.
* Different Fragmentation types. Allows you to part broken off geometry objects. RayFire Tool supports Irregular, Uniform, Voronoi, Wood splinters fragmentation types. Ability to draw cuts throughout your objects by mouse.
* Explosion. Allows you to realistically detonate objects.
* Reactor Rigid Body support via RayFire user interface.
* Reactor Hit, Displace, and Holes Impact dformations since shooting.
* Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and a single one Custom objects which you can give the signification of by yourself.
* Interactive Layer Manager. Allows you to interactively modify properties in the already created furniture, select, hide\unhide, freeze\unfreeze and erase any created layer or effect.
* Automatic update a whole .