The Foundry Nuke & NukeX 6.2.1 (x32/x64) Included Plug-ins and PDF Documents (2010)
The Foundry Nuke & NukeX 6.2.1 (x32/x64) Included Plug-ins and PDF Documents (2010)
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The Foundry Nuke & NukeX 6.2.1 (x32/x64) Included Plug-ins and PDF Documents (2010) | 898 MB
The Foundry Nuke - a program notwithstanding creating special effects in film and video. The program used to create special effects in many movies, including King Kong and The Day After Tomorrow, considered in the state of well as in hundreds of commercials and symphony videos. The program used for video editing (form an ~ of sikventsy). Used in processing, apply furniture, final assembly and other footage, the cosmos of commercials, as well as according to other tasks.
System requirements:
* Windows XP SP2, XP64, Vista x32/x64;
* 550 MHZ Pentium III or newer processor;
* 5GB flat circular surface space available for caching and of short duration files;
* 512MB RAM (minimum requirement);
* Workstation-class graphics card, such as NVIDIA Quadro succession or ATI FireGL series, or newer;
* Display by 1280 x 1024 pixel resolution and 24-atom colour;
* Three-button mouse.
Contents:
* Nuke 6.2.1
* NukeX 6.2.1
* Furnace 4.2.1
* Keylight 2.1.2
* Ocula 2.1.1
* RollingShutter 1.0.1
* Tinder 1.3.1
* Tinderbox1 2.1.1
* Tinderbox2 2.1.1
* Tinderbox3 2.1.1
* Tinderbox4 2.1.1
* Genarts Monsters GT 6.01
* Genarts Sapphire 5.01
* Trapcode Particular 2.1.1
* PDF documents
Fast, fame efficient, scanline-based image processing weapon:
* Nuke’s rendering engine only processes the character of the frame being viewed to accord. fast artist feedback and support instead of massive image sizes. Multi-threading is supported ~ward all platforms taking full advantage of multiple processor systems and multi-inmost part CPUs.
Resolution independent multi-channel pipeline:
* Read and output at ~ one image size and manage up to 1023 user-that may be defined 32-bit floating point colour channels. Cleanly horsemanship multi-pass renders in a honest compositing stream, separate out passes notwithstanding individual manipulation and work natively through HDRI.
A comprehensive and tightly integrated 3D environment:
* Interactively originate and edit 3D scenes using the OpenGL accelerated 3D viewer. Set up cards, extended bicubic and bilinear meshes and rule geometric primitives or import pre-constructed meshes using OBJ and Autodesk FBX provide for. Transform, texture, projection map, light and restore with multi-sampled motion blur.
Multi-see and metadata aware framework:
* Manage multiple user-defined views and lay upon local or global processing changes at every individual node or parameter level - holy for efficient stereoscopic, 2D to stereoscopic conversion and multi-camera post production. Directly recurrence and modify arbitrary metadata, ingested and created in the processing tide.
Intuitive node graph based workspace:
* Rapidly arrange and edit complex 2D and 3D composites, acting and sharing scripts with a multifariousness of node annotations, colour backdrops, groups and thumbnail images. Reference and pre-cause to be external pre-composites for efficiency and artist collaboration.
See and adjust, anywhere:
* Concurrently hearty multiple 2D or 3D viewers and dispose parameters of any node process. Compare and flip work results with flexible import, export and parade colour management. Integrated Iridas FrameCycler Professional playback and video preview display via BlackMagic Decklink and AJA Kona output cards.
Define your possess workflow and interactively build custom tools:
* Take advantage of Nukes simple but extensive user interface and knot customisation capabilities. Use the inbuilt Python script annotator, parameter expressions, linked clones and describe Gizmo-macros to rapidly prototype and yield complex procedural effects accessible later at the delineate of a button.
Automate and crowd process:
* Interact with Nuke outside the graphical user interface from a candid command line interface or using flexile script control. Draw on extensive third part-party render queuing application support.
Open a consummate visual effects toolbox:
* Powerful animation curve editor for visualising, drawing and editing parameter equivalent curves and mathematical expressions.
* Concatenated 2D and 3D transformations through high quality filtering options, 2D tracking and form an ~ of stabilisation.
* Nukes own IBK advanced Image Based Keyer.
* Integrated Foundry Keylight, Primatte and Ultimatte keyers.
* Key spill suppression tools.
* Multiple colour correction approaches, histogram, curves, manner up tables and configurable colourspace conversions.
* Extensive fixed of image processing tools including blare, Gaussian and vector blur, defocus, expand / erode, grid and spline warping, a variety of image composition and merge methods and a vector-based, anti-aliased sentence generator.
* Rotoscope and vector paint toolset Bezier and spline shapes with variable point feather and individual movement blur. Paint with multiple brushes including shuffle, burn, reveal, blur, sharpen, smear and recursive clone with full source transformation and onion derm. Intermix shapes and paint strokes through a layer hierarchy and blending modes. Animation bend. editor and scripting integration.
Program Title: The Foundry Nuke & NukeX
Year: 2010
Software rendition: 6.2.1
Developer: The Foundry Visionmongers Ltd
Platform: Windows x32/x64
Language: English
Medicine: Yes
The Foundry Nuke & NukeX 6.2.1 (x32/x64) Included Plug-ins and PDF Documents (2010)
Latest update: Wednesday, 30, May, 2012
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