Tutorial Cinema 4D

Tutorial Cinema 4D
Tutorial Cinema 4D R9 + ZBrush 2 + Motionbuilder 6 | +Project Files | .avi | 1.7Gb

Illustrator Oliver Wunsch explains for the time of this 180 minute workshop, how he uses Cinema 4D Release 9, ZBrush 2 and Motionbuilder 6 in a person animation project. The combined strength of these 3 highend tools allows beneficial to a new level of realism and term in 3D animation.

The power of Zbrush 2 because of unique surfaces detailing, Cinema 4D in it is newest Release 9, by new n gon tools and overall product strength plus Motionbuilder 6 for realtime act of enlivening, allows a sophisticated pipeline that empowers the projector to achieve a completly new horizontal of creativity.

01 loops for faces

02 connecting faces
03 noddle volume
04 closing head gaps
05 zbrush interface zbrush
06 zsphere body building zsphere
07 zsphere body snare zsphere
08 import to cinema4d
09 without fault base mesh
10 zbrush groups zbrush
11 corpse shape
12 forming the head
13 commencement finetuning
14 body shaping
15 front details
16 projection master
17 auv make displacement
18 export from zbrush
19 skinning
20 motionbuilder naming motionbuilder
21 motionbuilder individual MotionBuilder
22 walkloop with poses
23 take precedence of tracks
24 save clips
25 matching clips
26 motioncapture clip