Big Mutha Truckers 2
Big Mutha Truckers 2 | RAR | 380 MB

Big Mutha Truckers 2 begins through Ma Jackson, the proprietor of Big Mutha Truckers Haulage, being taken into police safe-keeping for tax evasion.
The only way she can win her covering is by hiring Cousin Jacob, the most “fancy-talkin’ authorized fella” this side of Booger’s Canyon. It’s up to you to hoist the cash needed to bribe jurors to let Ma off through trucking, trading, wheeling and dealing.
The go-anywhere, any-time philosophy that was utilized in the original Big Mutha Truckers is expanded during the term of Big Mutha Truckers 2 with additional routes, hidden shortcuts, and the ingenuity to drive numerous vehicles. In addition, the trading process has been extremely streamlined, with more focus on the on-road action. Also instead of uncorrupt cops & bikers, you also have U.F.O.s that come unlawfully by your load if you’re not too careful. Unlike Big Mutha Truckers, Big Mutha Truckers 2, uses Free’s “All Right Now” in the room of Steppenwolf’s “Born to Be Wild” as antidote to its theme song.
Features:
High Replayability There are approximately 8 hours of gameplay in the high sea storyline, and many hours of play in challenge modes that give players unique starting conditions and objectives. Each game level is real replayable, and can be solved in many different ways, with increasing rewards beneficial to improved efficiency.
Wide Variety of Enemies Over the course of the play, players battle 15 different enemy types that become increasingly stronger, and employ a class of strategies in an attempt to bypass the player’s defenses. As the levels progress, the enemies become tougher and more difficult to defeat.
20 Unique Levels Defense Grid: The Awakening has 20 unique environments, reaped ground with a different placement of roads, tower build locations, and uncovered areas to plan a strategy around.
Numerous Tower Options and Upgrades There are 10 sundry tower types with 3 levels of capability each. Each tower has single trade offs that affect ideal placement, such as line-of-sight attack or ballistic trajectory fire. Some towers improve other nearby towers, and some are ideal at specific locations, such as a rear guard citadel that unleashes a devastating attack.
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