CellFactor: Revolution (2007/ENG/PC)

CellFactor: Revolution (2007/ENG/PC)
English | PC | Developer: Artificial Studios | Publisher: Artificial Studios | 860 MB
Genre: Sci-Fi First-Person Shooter

Events CellFactor: Revolution takes impute in a futuristic industrialized world, you have to choose your turn from three available characters, Black Ops, Bishop and Guardian, two of whom seize psychic abilities. After a series of major technological disasters on our planet is developing a new kind of domination of living beings. One of the newest technologies spawned cybernetically enhanced soldiers, whose psychic abilities were used to fix control over the entire Earth. Disparate groups of the human rebuff fighting for their lives with seemingly invincible enemy. You will have existence able to speak for any of the warring sides in this strife.

Screenshot:

CellFactor: Revolution (2007/ENG/PC)

CellFactor: Revolution (2007/ENG/PC)

In case you’re unfamiliar with the game, CellFactor: Revolution is ~y arena first-person shooter that lets you use bits of the environment for example lethal weapons with special psi powers. Before jumping into a mate you pick between three classes: the dual-wielding Guardian, hybrid Black Op, or psionically skilled Bishop. Each class has a few useful skills, like the Guardian’s super caper, Black Ops’ gravity bomb, and the Bishop’s ability to sub-division large masses of objects at high speeds, knocking out any livelihood thing in the way. The Bishop is particularly interesting because she be able to fly, pick up foes, and quickly crush them to death.

- Using these kinds of skills in fleet succession can definitely be entertaining, but there’s a problem through depth. While you can grab a guy and throw him into a lava vat, fling around gigantic cranes, and set deadly particle beams aflutter, CellFactor lacks a cohesiveness it seems like it should acquire. It certainly looks good, and the range of things you have power to do seems like it would keep the game entertaining. Yet subsequent fifteen minutes, you’re probably going to want to shut this united down. Testing each skill is like window shopping at a trinkets store. You see the baubles sparkle, appreciate their beauty, then incite on. We were told this game has a story, yet there’s no indication of its existence while playing through. As both class type you can wade through five missions to unlock reinvigorated skills or head into a skirmish or LAN match with each skill already unlocked.

- With only LAN support you’re going to exist spending a majority of the time playing against the CellFactor bots. At the highest dead-lock these guys show sparks of intelligence, but we experience more instances of them root boring and annoying. They’re boring when teammates or enemies pressure around in circles for no apparent reason during a CTF be married. They’re annoying when they kill you from all the street across the map with a machine gun, or a Bishop again and again performs an extremely difficult to avoid grab and crush maneuver. Many times we were shooting them at point blank range and saw no noticable reaction, aside from them dying. They seem to behave plenteous better in Deathmatch than team games, using abilities like side dashes to keep aloof from fire.

System requirements:
- Core 2 Duo 1.8 GHz,
- 2 GB RAM,
- lively card 512 MB (GeForce 7800 or better),
- 2 GB HDD,
- Windows XP SP2/Vista.

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